Thursday, October 16, 2008

Personal site goes live today!

My personal website finally got up and running this morning. So far only my reel is there, but I have the site built (just have to update the content).

Should be all up and running this weekend!

I'll still update this blog, but my best stuff will go to my site probably.

Monday, October 13, 2008

Finally done with my reel!

The last turnaround is finishing up rendering as I type this. Then all I gotta do is throw all of these clips together and cross my fingers! :O

I can't believe it's really done. I actually played TWO Xbox games today!

Hopefully I will get my "real" website online soon and put my reel on that, I don't know if I can post it here.


Monday, October 6, 2008

Dinged up

I spent quite a while dialing in that plate mail texture and denting and dinging everything in Zbrush. Each piece of armor now has 2 image maps (one normal and one ambient occlusion) and an additional 6 procedural textures, for a total of 8 textures each piece, and some even more than that.

I'm pretty happy with the look now. It's not perfect, but short of doing my texturing in Maya I don't know how much closer I'm going to get.

Here is a close up of the armor. (Guess I should give those leather straps some attention...)

Revisiting Joan's armor...

I've spent a few hours playing with procedurals, trying to dial in this armor. I'm getting close to where I want it now. Adding an image to the background definitely helped the effect. Now if only I could figure out how to keep it from rendering in the background...

Comments welcome of course.

Sunday, October 5, 2008

Lit scene

Here is the candle in the scene. Still tweaking the lighting a bit between crashes (this scene is killing this PC).

Update: Here is the completed scene as of now.

A candle

This will go in front of the statue.

Saturday, October 4, 2008

Stand for statue

Did this in Zbrush today. I didn't want the statue to be floating.

Wednesday, October 1, 2008


Well I could add tiny details forever but in the interest of time I had better call this one finished, at least for now.

Time to button things up and slap this reel together finally!