My personal website finally got up and running this morning. So far only my reel is there, but I have the site built (just have to update the content).
Should be all up and running this weekend!
I'll still update this blog, but my best stuff will go to my site probably.
www.keepthepenmoving.com
Thursday, October 16, 2008
Monday, October 13, 2008
Finally done with my reel!
The last turnaround is finishing up rendering as I type this. Then all I gotta do is throw all of these clips together and cross my fingers! :O
I can't believe it's really done. I actually played TWO Xbox games today!
Hopefully I will get my "real" website online soon and put my reel on that, I don't know if I can post it here.
Yay!
I can't believe it's really done. I actually played TWO Xbox games today!
Hopefully I will get my "real" website online soon and put my reel on that, I don't know if I can post it here.
Yay!
Monday, October 6, 2008
Dinged up
I spent quite a while dialing in that plate mail texture and denting and dinging everything in Zbrush. Each piece of armor now has 2 image maps (one normal and one ambient occlusion) and an additional 6 procedural textures, for a total of 8 textures each piece, and some even more than that.
I'm pretty happy with the look now. It's not perfect, but short of doing my texturing in Maya I don't know how much closer I'm going to get.
Here is a close up of the armor. (Guess I should give those leather straps some attention...)
Revisiting Joan's armor...
Sunday, October 5, 2008
Saturday, October 4, 2008
Wednesday, October 1, 2008
"done"
Tuesday, September 30, 2008
Monday, September 29, 2008
Sunday, September 28, 2008
Joan
Friday, September 26, 2008
Two steps forward, one step back
Been having computer issues lately that is really hampering my progress.
Nevertheless, here's a "final" render of the devil statue. This render is a low(er) poly model with a high resolution (2K) normal map applied. I'm gonna make a stand for it and stick it next to the pinball table to jazz up the environment a bit.
Sunday, September 21, 2008
Still working
Monday, September 15, 2008
3rd model coming along...
Friday, September 12, 2008
Drone 2 Update
Thursday, September 11, 2008
2nd game character coming along...
Wednesday, September 10, 2008
From high poly to low poly...
I'm currently working on some low(er) poly game models to show that I actually know how to make models that games can use, not just pretty looking statues for renders.
This guy is based on a concept from the comic book Zecta; I don't know anything about the comic really, I just liked the art. He weighs in at only 3,866 triangles (not quads, actual triangles).
Next I'm gonna do a "medium" resolution game model somewhere in the neighborhood of 10,000 triangles, and then a "high" resolution one at around 20-25,000.
Thanks for reading, more to come!
Tuesday, September 9, 2008
Sculpting Touch-ups
I've decided to revisit and polish up a bust I did in Zbrush a while back, now that I have some portrait sculpture under my belt.
Here's a close to done work in progress. I think I'll probably end up putting this guy on a pedestal next to the pinball table with some candles or something, I dunno. I'll probably slap on some procedural textures too.
Monday, September 8, 2008
3D Pinball Table Almost Done
Well I have been working on this project off an on for quite a while now, and it's getting close to completion - finally!
This is a recreation of a classic video game pinball table called Devil's Crush; it's easily the best video pinball game ever made, even 20 or so years later.
Click HERE to see Images of Devil's Crush on Google
The following are my renders:
I have plenty of other stuff to move onto so I am looking forward to calling this one "done".
Looks like I haven't posted any stuff from my sketchbook in a while either - more soon!
This is a recreation of a classic video game pinball table called Devil's Crush; it's easily the best video pinball game ever made, even 20 or so years later.
Click HERE to see Images of Devil's Crush on Google
The following are my renders:
I have plenty of other stuff to move onto so I am looking forward to calling this one "done".
Looks like I haven't posted any stuff from my sketchbook in a while either - more soon!
Saturday, July 26, 2008
More sketches!
Here's some more stuff from my sketchbook. I've been drawing more lately than I have been in a long time, and I think it's starting to pay off. In only a month or so I've filled about two thirds of an entire book. All were done in ball point pen; in #6 I used a Prismacolor 10% gray, which I thought had a nice effect, but it bled through the paper and onto the next sheet, which sucks.
Hope you like them. More on the way!
Hope you like them. More on the way!
Friday, July 18, 2008
Slow News Day
Tuesday, July 8, 2008
Been Mackin
Sunday, July 6, 2008
New sketches - Part 2
New sketches - Part 1
It's been a while since I have made a post so I thought I'd start off posting some stuff from my sketch book.
These first pages are sketches I did at my girlfriend's college. I sat and drew people in a quad while she was taking a final. It's pretty funny how freaked out people seem to act when someone wearing dark sunglasses is sitting and drawing on a bench somewhere. Needless to say these were very fast drawings. Medium is ball point pen, my new favorite drawing tool.
Part 2 comin' up!
These first pages are sketches I did at my girlfriend's college. I sat and drew people in a quad while she was taking a final. It's pretty funny how freaked out people seem to act when someone wearing dark sunglasses is sitting and drawing on a bench somewhere. Needless to say these were very fast drawings. Medium is ball point pen, my new favorite drawing tool.
Part 2 comin' up!
Wednesday, June 18, 2008
Still alive... again!
So this summer I'm taking a figure sculpture class. The following is a work in progress of our final, a semi-nude figure. I wanted to do an approximately 1/6 scale model of a famous sci-fi or fantasy painting. I chose this Luis Royo painting because, well, it fit the criteria and it looks cool!
I have spent about 3 days on it so far. Kinda hard working at this scale but I am LOVING this Roma clay I am using. It's a work-in-progress, but feel free to let me know what you think. =)
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